The Silver Emulsion Podcast: Ep. 89 – First Blood

This week on the Silver Emulsion Podcast, Stephen finally watches a Rambo movie. Listen and enjoy! 🙂

Also: the show is on iTunes! So if you feel like subscribing there, or rating/reviewing the show, feel free to share your thoughts!

Music Notes

RIP Mark Shelton of Manilla Road. Up the hammers and godspeed on your journey to Valhalla! http://www.manillaroad.net/

Intro:

  • Manilla Road – Witches Brew

Outro:

  • Brian Tyler – Rambo Theme (original theme by Jerry Goldsmith)
    • Rambo: Original Motion Picture Soundtrack (iTunes, Amazon)
  • Manilla Road – Flaming Metal System

If you’ve got feedback, throw it into the comments below or email it to me via the contact page! We’ll include it in a future show!

The podcast is embedded directly below this, or you can go directly to Podbean (or use their app) to listen. If you want to subscribe, paste http://silveremulsion.podbean.com/feed/ into whatever reader you’re using.

Video Game Review: Rambo: The Video Game (2014)

rambo-the-video-game-coverDeveloped by Teyon
Published by Reef Entertainment Ltd.

Directed by Piotr Latocha

Platform played on: PC via Steam

Expectations: I haven’t been this pumped to play a game in years.

On the general scale (considering all the “flaws”):
twohalfstar

But in terms of pure enjoyment and the amount of raw action and testosterone per minute:
fourstar


As soon as Rambo: The Video Game was announced, I was ecstatic. The trailer made the game seem like nothing but balls-to-the-walls action recreating all the kick-ass Rambo shit that Rambo did in the Rambo movies. It was seemingly going to be everything I had ever wanted a Rambo game to be, going all the way back to 1988 when I spied the cover of the Rambo NES game and imagined what treasures the game might hold. That game did not live up to my internal hype, but Teyon’s Rambo: The Video Game didn’t just live up to my huge, unrealistic expectations, it shot an explosive arrow directly into their heart and machine-gunned them as they begged for mercy.

I’ve never written a video game review before, but while playing Rambo: The Video Game I felt compelled to. The game has received negative Internet buzz and press since the first trailer dropped, with people deriding the game for its animation, character models, use of quick-time events (QTEs), and even its choice to be an on-rails shooter instead of the more traditional first-person shooter. After the game’s release, this fire only seemed to grow more intense, as did my frustration with the public’s inability to see this game’s greatness.

Continue reading Video Game Review: Rambo: The Video Game (2014) →

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