Stephen reviews: Ghost in the Shell: The New Movie (2015)

Ghost in the Shell: The New Movie [攻殻機動隊 新劇場版 Kōkaku Kidōtai Shin Gekijō-ban] (2015)
AKA Ghost in the Shell: The Rising

Starring Maaya Sakamoto, Kenichiro Matsuda, Mayumi Asano, Kazuya Nakai, Ikkyuu Juku, Miyuki Sawashiro, Shunsuke Sakuya, Takurou Nakakuni, Tarusuke Shingaki

Directed by Kazuya Nomura


A few years back I did a rundown of all the Ghost in the Shell films. Since then there have been a few more releases in the franchise, and I figured I would give them a glance before checking out the new live-action film slated to release at the end of March. Now it’s never a good idea to call your new movie in a long running franchise “The New Movie.” It just means that a couple of years later when a newer, higher profile production starring Scarlett Johansson comes out your no-longer-new movie just sounds dumb, and probably confusing for the audience. But I can’t stop some idiot without a scrap of originality from doing just that, so unfortunately we’re stuck with it.

In another really confusing move for a film so concerned about its timeliness, Ghost in the Shell: The It Was New a Couple Years Ago Movie is actually a prequel to the original story, showcasing how Major Motoko Kusanagi put together the team of operatives that work for Section 9. This far into the series we have only heard small bits about her past, mostly that she has been a cyborg since childhood, so I was a bit unconvinced that exploring her background was a good idea. We’ve gone this far without it. Why do we need it now? But the film does go a good way toward establishing some of the motivation for her decisions at the end of the first film, so I think they actually did find a pretty good reason to go back and examine her history.

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Stephen reviews: Ghost in the Shell 2.0 (2008)

ghostintheshell20_1Ghost in the Shell 2.0 [攻殻機動隊 2.0 Kôkaku kidôtai 2.0] (2008)

Starring Atsuko Tanaka, Akio Ohtsuka, Kouichi Yamadera, Yutaka Nakano, Yoshiko Sakakibara, Tamio Ohki

Directed by Mamoru Oshii


I was not looking forward to the final entry in my journey through the Ghost in the Shell films. In fact, I almost decided to skip it over entirely. But in the end I decided to tough it out and watch this thing just for completion’s sake, or perhaps to give a warning to prospective viewers that might try to see this version instead of the original. Ghost in the Shell 2.0 is a touch-up of the 1995 film, much like what George Lucas did to the Star Wars trilogy just prior to the release of the prequels. (So it is strangely appropriate that Lucasfilm did the audio post-production here.) And just like Star Wars, the “upgrades” are useless at best, and obnoxious the rest of the time.

It could have been worse. I was expecting the entire thing to be redone in pure CG, but only a few scenes were desecrated that way. Most of the film does use the original cell animation. This means that most of the film is still intact and still enjoyable, even though the changes make it far less so than the original. With Star Wars you could make the argument that younger viewers would be unwilling to accept the old special effects, and maybe those retooled versions did attract some new fans that otherwise would have never watched them. But with Ghost in the Shell, there’s just no reason. The quality of animation has always had more to do with the amount of effort put into it than the technology available at the time. Just look up some of Max Fleischer’s Superman films from the ’40s; they’re extremely well animated even by today’s standards. Likewise, Ghost in the Shell is a gorgeous film already. Tinkering with it is a complete waste of time.

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Stephen reviews: Ghost in the Shell: Stand Alone Complex: Solid State Society (2006)

solidstatesociety_1Ghost in the Shell: Stand Alone Complex: Solid State Society [攻殻機動隊 STAND ALONE COMPLEX Solid State Society] (2006)

Starring Atsuko Tanaka, Akio Ohtsuka, Kouichi Yamadera, Kazuya Tatekabe, Masuo Amada, Osamu Saka, Takashi Onozuka, Taro Yamaguchi, Toru Ohkawa, Yutaka Nakano, Yuya Uchida

Directed by Kenji Kamiyama


When I started this journey through the Ghost in the Shell films I fully expected them to go straight downhill and never recover, and even though I still think the original 1995 film is the best, I’ve been pleasantly surprised by how well the franchise has held its quality. Solid State Society keeps that tradition going with another good blend of cyberpunk thrills and intellectual depth. I think that’s what holds the series up and keeps it from grinding to a halt. It has never drifted so far into action fluff that it becomes mindless, but it has also never forgotten to keep that visceral edge honed sharp.

Unlike the previous Stand Alone Complex films, this one is actually meant to be a film. It is not a compilation, or even an adaptation. The story was intended from the start to be a movie, and that has helped it avoid the flaws that brought down Individual Eleven. I was hoping that would translate into better animation, but unfortunately that didn’t happen. It still looks about the same as the other Stand Alone series. That’s no terrible insult or anything, but it would have been nice to get a visual boost.

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Stephen reviews: Ghost in the Shell: Stand Alone Complex: 2nd GIG: Individual Eleven (2006)

individual11_1Ghost in the Shell: Stand Alone Complex: 2nd GIG: Individual Eleven [攻殻機動隊 S.A.C. 2nd GIG Individual Eleven] (2006)

Starring Arsuko Tanaka, Akio Ohtsuka, Koichi Yamadera, Ooki Sugiyama, Osamu Saka, Rikiya Koyama, Sakiko Tamagawa, Taimei Suzuki, Ken Nishida, Takashi Onozuka, Taro Yamaguchi, Toru Ohkawa, Yuko Sumimoto, Yutaka Nakano

Directed by Kenji Kamiyama


As the title might suggest, this is a sequel to the previous Stand Alone Complex. It’s also a compilation film just like The Laughing Man. Because it’s a part of the same TV series, it has the same solid animation, though a little heavy on the CG for my tastes, and the same great dramatic Yoko Kanno scores. But somehow Individual Eleven didn’t entertain me as much as The Laughing Man did. It was a bit less action packed and more explanation packed. And this is in a franchise that is already very explanation heavy in the first place.

It doesn’t help that it mimics the opening scene of the original Ghost in the Shell film not once, but twice over the course of the movie. Yeah, I know, it was a cool scene, but I don’t need to see it reenacted all the time. After that opening that I’ve basically seen before, it dives into a very long fictional history lesson to set the groundwork for the events of the film. I can’t say that this was unnecessary, but it really dragged down the first part of the film. Things thankfully pick up from there, but I couldn’t get into it as much as the previous film. It may have just been that opening breaking the mood, but I wasn’t so fond of some other factors either.

Continue reading Stephen reviews: Ghost in the Shell: Stand Alone Complex: 2nd GIG: Individual Eleven (2006) →

Stephen reviews: Ghost in the Shell: Stand Alone Complex: The Laughing Man (2005)

SAC_laughing_manGhost in the Shell: Stand Alone Complex: The Laughing Man [攻殻機動隊 STAND ALONE COMPLEX The Laughing Man] (2005)

Starring Atsuko Tanaka, Osamu Saka, Akio Ohtsuka, Kohichi Yamadera, Yutaka Nakano, Toru Okawa, Takashi Onozuka, Taro Yamaguchi, Sakiko Tamagawa

Directed by Kenji Kamiyama


The Laughing Man is a compilation film of the Stand Alone Complex TV series. As such, it has a TV budget and it lacks the slick animation of the two Mamoru Oshii Ghost in the Shell films. It does have some pretty solid production values for a TV series, though, and strangely enough the CG is actually better than in Ghost in the Shell 2. There’s a good deal of it, but it’s not nearly as intrusive and actually makes an attempt to blend in with the line art of the character designs. It was a bit annoying to have every vehicle rendered by computer, but I’m more forgiving with something that obviously needs to make do with a lower budget. And since it’s not contrasted with such great standard animation, it’s less disappointing to see here.

Compilations can spell doom for a film in other ways, though (just look at the Yotoden Movie for an example of how bad things can get), but The Laughing Man is one of the better compilations I’ve seen. Partly this is because of its length. The Laughing Man clocks in at more than two and a half hours, and that means it has enough time to put in all the necessary content to make the story work. It’s still a little rushed at times, but everything you need is here. Although I really wanted an explanation of those girls curled up in Major Kusanagi’s bed. Were they spare bodies? Does she collect life-size dolls? Or were they just passed out after a satisfying S&M session? In a world full of cyborgs and robots the possibilities are endless. In fact, I’m not sure I want to know. The truth will probably never live up to my inflated expectations.

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Stephen reviews: Ghost in the Shell 2: Innocence (2004)

ghostintheshell2_1Ghost in the Shell 2: Innocence [イノセンス GHOST IN THE SHELL (仮題)] (2004)

Starring Akio Ohtsuka, Kōichi Yamadera, Atsuko Tanaka, Tamio Ohki, Yutaka Nakano, Naoto Takenaka, Yoshiko Sakakibara

Directed by Mamoru Oshii


While the first Ghost in the Shell dealt primarily with mental identity, the “ghost” of the title, Innocence deals more with the physical robot body, the “shell” in this analogy. In that sense, it completes the theme nicely and is the perfect direction for the series to take. This time the police case is investigating a series of crazed robots that have killed their owners. This immediately made me think of Boomers from the Bubblegum Crisis/AD Police series, but like the first film, Innocence is so full of philosophical discussion on the definition of life and the distinction between man and machine that it stands apart from most anything else dealing with psycho robots.

It’s certainly an ambitious goal to make a sequel to such a complex and well-made film as Ghost in the Shell, and although I have a number of issues with it, it didn’t do a terrible job. Mostly what bugs me is what really just comes with the territory in a mid 2000s anime; it’s chock full of obnoxious and very obvious CG. When set next to the original, there is just no comparison between the natural grace of handcrafted animation and the jarring, stiff feel of CG. What makes this more annoying to me is that the moments that don’t rely on CG look fantastic, which only emphasizes how ugly the CG is. Much of the film does look amazing, and it just makes me bemoan the fact that the entire film wasn’t made so well.

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Stephen reviews: Ghost in the Shell (1995)

ghostintheshell_1Ghost in the Shell [攻殻機動隊 Kōkaku Kidōtai] (1995)
AKA Armored Riot Police

Starring Atsuko Tanaka, Akio Ohtsuka, Iemasa Kayumi, Kōichi Yamadera, Yutaka Nakano, Tamio Ohki

Directed by Mamoru Oshii


It’s hard to imagine Ghost in the Shell as old. But here it is, nearly 20 years later, and the film still feels unrelentingly futuristic, far more than other science fiction films of the time like Total Recall, or even The Matrix which this film inspired. It probably has to do with Masamune Shirow, the series’s original creator, being so in touch with computer technology and engineering. Ghost in the Shell doesn’t just feel futuristic; it feels very real and absolutely believable. And that’s what makes it all the more frightening.

It isn’t a horror film by any means, but the concept of getting brainwashed by a computer hacker is scary as hell. We like to think of our souls, our personal identity, as something beyond the ability of others to touch, but not in this film. This is a future where your memories can be rewritten at any time, and “ghost hacking” is as common as computer viruses are today. For my money, that is far more frightening than any boogeyman jumping out of the shadows.

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